Today at Games Developer Conference (GDC) 2019, Google announced its new Stadia game-streaming service. Stadia is Google’s new cloud game-streaming service. Google CEO Sundar Pichai admitted he’s not a big gamer, but he’s got big plans for gamers around the world.
Now you can play console-level games online into your Chrome browser. Stadia lets you access game-streaming from devices like smartphones, laptops, tablets, and TVs that wouldn’t be able to handle the GPU-load initially. You can access and play any games anywhere in 4K resolution and up to 60fps.
You can play any AAA Game title on your smartphone, Linux/Windows PC, Television without worrying about its specs. Developers had been testing the streaming service in the private inside of Google for a number of years. They tested publicly with Assassin’s Creed Odyssey in the back, the end of 2018.
A video of Introducing Stadia from Google:
Google Stadia vice president Phil Harrison didn’t mention details of latency while playing games. But looks like latency will depend on geographic proximity to the data center. Google also confirmed that not all rural users in supported countries will be able to signup for the Stadia service at launch because of the latency difference.
The Google data center network covers 19 regions, 58 zones, and more than 200 countries, bringing the 4K, 60-fps games to 2 billion people via any device using the Chrome browser. You can enjoy game streaming on desktops, laptops, mobiles, tablets, and televisions anytime.
The tech blades powering the Stadia experience in these data centers are formidable. While the PS4 runs at 4.2 GPU teraflops and the Xbox One X at 6.0 GPU teraflops, Stadia runs at 10.7 GPU teraflops. It also supports Unreal Engine 4 and Unity.
Google introduced the custom controller for Stadia in the event. You can use it to play games. It has built-in Wi-Fi and a microphone. The controller also features 2 new buttons. One is the Capture button to share your 4K 60fps gameplay. Another button is the Google Assistant button. It enables Google Assistant and allows players to access the controller’s built-in microphone to get help when they are stuck. It offers immediate advice for players.
The game streaming service also works with USB controllers, a mouse, and a keyboard.
Stadia is the Future of YouTube Gaming?
Stadia is connected to the YouTube platform so you can stream and play directly on YouTube. There is also a Crowd Play feature that allows gamers to stream directly through Stadia and even drop viewers right into their multiplayer session or queue them up for the next match. Developers and streamers can use the State Share feature to share game statistics.
Which games are available on Stadia?
Every Game!!! Yes, thousands of publishers and studios are currently migrating games to Google’s game-streaming service. The first game that was announced for Stadia was Doom Eternal, which will be available on the cloud. The project is powered by Open Source Software. EA, Ubisoft, Bethesda, Q-Games, Take-Two, and Tequila Works were also present in the presentation. In the future, Google will add more games from every platform.
The service will be launched in late 2019. First, it will be available in the United States, the United Kingdom, Canada, and some parts of Europe. Google will launch the service on Pixel devices first. You’ll need to purchase all Stadia Games Titles to play.
You’ll be able to access games from YouTube streams, but there will be also an online hub for all your content and you can access games via links. Stadia will have subscription plans like Netflix as it is a streaming service.